Játékfejlesztésben használt mesterséges intelligencia

Rambala, Dávid (2015) Játékfejlesztésben használt mesterséges intelligencia. BA/Bsc thesis, Szegedi Tudományegyetem.

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        Item Type: Thesis (BA/Bsc)
        Subjects:01. Natural sciences
        01. Natural sciences > 01.02. Computer and information sciences
        01. Natural sciences > 01.02. Computer and information sciences > 01.02.01. Computer sciences, information science and bioinformatics
        01. Natural sciences > 01.02. Computer and information sciences > 01.02.01. Computer sciences, information science and bioinformatics > 01.02.01.15. Artificial intelligence, intelligent systems, multi agent systems
        01. Natural sciences > 01.02. Computer and information sciences > 01.02.01. Computer sciences, information science and bioinformatics > 01.02.01.06. Computer games, multi-media, augmented and virtual reality
        Depositing User:TTIK szerkesztő
        Date Deposited:2021. Oct. 12. 13:34
        Last Modified:2021. Oct. 14. 05:58
        URI:https://diploma.bibl.u-szeged.hu/id/eprint/119567

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